34 Comments

Mineplayerminer SK · February 27, 2020 at 5:18 pm

Android 10 sucks! After update from 9 I have lost more than half of contacts! I couldnt call my friend and I have lost friendship with him! THANK YOU SO MUCH! 🙂

PATRICK REITLER · February 27, 2020 at 5:53 pm

Uhm i have a problem
I wanted to doanwlad an app form GOOGLE PLAY STORE and the screen goes black and it looks like it keeps moving me to another app over and over and if i go out of GOOGLE PLAY it stops
Pls Help

mitesh makwana · February 27, 2020 at 6:03 pm

Is there any way available to get click listener of path of vector drawable?

goobar · February 27, 2020 at 6:07 pm

Vector assets FTW 💯

cutiko · February 27, 2020 at 6:24 pm

SVG animation in Android is a no go. If you are going to spend so much time and use such a bad tooling, you better learn to use Adobe Fx and use Lotty

Suraj Gupta · February 27, 2020 at 6:28 pm

Definitely will use VectorDrawableCompact now 👍

Rahul Pahuja · February 27, 2020 at 7:32 pm

love the details and this is great

Некто Лохматый · February 27, 2020 at 7:39 pm

Ability to be colored is a great advantage of vectors as well, you should have mentioned it in the beginning. I've used vectors on a basic level. Can't imagine material design without them, so I'm really glad to see an extended overview from Google guys.
By the way, I love the new format: traditional 3 minutes videos were giving basically nothing but the idea. This video explains clearly that there are different ways to draw the same shape, and how the alternatives can be used to make completely different shapes morphable to each other; it was told importance of optimization and tooling for this – overviews are evolving, it's great.
Keep doing things better!

soulgenn · February 27, 2020 at 7:45 pm

this video had to be published 5 years ago)

Название канала · February 27, 2020 at 7:46 pm

We need full svg support

Mirko Dimartino · February 27, 2020 at 8:32 pm

I use it in my app called Beta Maniac to morph some icons. But I learnt more about shape shifter with this vid. Thanks

Liran Barsisa · February 27, 2020 at 8:42 pm

What about designers who use Adobe XD ?
And why doesn't Android Studio have the appropriate tools to optimize stuff? A bit too much to ask from a designer…
At the very least, have a benchmark tool to tell us which VectorDrawables do perform badly.

Tatavarthi Tarun · February 27, 2020 at 9:41 pm

Please do a video on "BLE"

Daaell · February 27, 2020 at 10:07 pm

This all sounds nice and dandy, UNLESS you use an animation on a recycleview viewholder, animated to scale it up. During that time the framework takes a sceenshot of the whole view, and instead of scaling the individual views, it just scales the screenshot. So your previously vector assets are rasterized and looks like trash with 150% scaling.

Abdul Aziz Ahwan · February 27, 2020 at 11:11 pm

Great information

张凡 · February 28, 2020 at 1:26 am

I have a really serious problem with vector asset when I try to use one for the marker in Google map Android SDK

Dennis Gonzales · February 28, 2020 at 2:57 am

Vectors has win the Battle! 🥰

PAVAN RAJPUT · February 28, 2020 at 3:11 am

Please make some tutorial on make vector from scratch and adding animation.

Sourav Bagchi · February 28, 2020 at 3:31 am

Use useful video. This video should be published with the release of Android API 21.

Sourav Bagchi · February 28, 2020 at 3:31 am

Illustrator user here. 😢

deep code · February 28, 2020 at 4:30 am

finally…

Sabri Meviş · February 28, 2020 at 5:02 am

Why not anyone just come up and tell us how we gonna group our resource files? Using vectors of course is a brilliant choice for users but for developers its gonna make damn amount of files in drawable folder.

Subroto Basak Shawon · February 28, 2020 at 5:56 am

Thanks for the details describe.

Linden Darling · February 28, 2020 at 8:26 am

Love ya work! One thing though, "they are textual so they compress excellently": From this day forth, the first pixel in the first column shall take on the colour or the sky at sunset on the westernmost point of the empire looking towards the edge of existence. The second, and by no means the lesser of the two, pixels in the first column shall…etc. etc.

Jolan Rensen · February 28, 2020 at 12:17 pm

Already using svg! This scaled down the size of my app enormously. Vectorizer.io ftw! The only downside is trying to vectorize highly detailed images, like parts of a map, resulting in very large files. In those cases webp works fine

Ahmad Sattout · February 28, 2020 at 2:17 pm

Why not allow a designer to just use a tool, or maybe a website, to convert from SVG to XML, then the Designer can just check that the SVG he designed looks the same on VD

mtesyds · February 28, 2020 at 2:30 pm

SVG with <text> tag is a nightmare.

kojofosu edue · February 28, 2020 at 2:36 pm

THese videos are so useful im excited to be a part of this wonderful community

vaithees Waran · February 28, 2020 at 3:18 pm

can i join google

Илья Коннов · February 28, 2020 at 5:54 pm

Very useful

eugene gordeev · February 29, 2020 at 10:21 am

i doubt that Google Android Team couldn't add full SVG support in android sdk and full support of SVG app launcher icon.
What about app launcher icon in SVG format?

dbsirius · February 29, 2020 at 12:26 pm

Android is a nightmare to work with when you try to use vector graphics

Daniele Occhiuto · February 29, 2020 at 12:33 pm

Not supporting shadows is the main reason why we are still stuck with PNG. For devs it's too time consuming to play with gradients to replicate shadows

Tobias Preuss · February 29, 2020 at 8:15 pm

@crafty. 🖌️ Thanks for sharing. Nice overview. 👍
Please also provide your best practice tips for people running Linux and working with Inkscape instead of Sketch

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